Entertainment

Netflix looks to video games to boost growth

After recording strong growth during the pandemic, Netflix now hopes to expand into gaming to maintain its position as streaming leader

Updated 5 years ago · Published on 21 Jul 2021 1:00PM

Netflix looks to video games to boost growth
Netflix's profit was reported at US$1.35 billion as compared to US$1.7 billion in the preceding quarter. – AFP pic, July 21, 2021

GLOBAL streaming giant Netflix on Tuesday said it added more subscribers than expected in the recently ended quarter and will add video games to its entertainment mix to fuel growth.

The company ended the second quarter with 209 million paid subscribers and revenue of US$7.3 billion (RM31 billion), some 19% higher than the same period a year earlier, according to an earnings release.

Profit was reported at US$1.35 billion as compared to US$1.7 billion in the preceding quarter. The net income figure missed market expectations.

The streaming leader said the pandemic had "created unusual choppiness" in its results after strong growth last year during the pandemic, which has now subsided.

Netflix said it is continuing to invest in content as production recovers from pandemic-caused delays, and that it is "in the early stages of expanding into games."

"We view gaming as another new content category for us, similar to our expansion into original films, animation and unscripted TV," the streamer said.

"Games will be included in members’ Netflix subscription at no additional cost similar to films and series."

Netflix shares were up slightly in after-market trades following the release of the earnings figures.

Game on

Netflix seems to have reached a saturation point in the United States in terms of reaching households, but has been nevertheless able to raise prices and increase revenue in the US market, according to eMarketer senior analyst Eric Haggstrom.

"Expansions into video games, audio and merchandise may drive some incremental growth, but ultimately growth in subscribers and revenue should be much lower than in the past," Haggstrom said.

And he noted that Netflix had lost a bit of market share to relative streaming upstart Disney+, which is only in its second year.

Netflix recently recruited a video game veteran from Facebook to lead its gaming team.

Mike Verdu was hired to take charge of video game development at the Silicon Valley company, which has openly said hit games such as Fortnite are its competition for people's online entertainment time.

Netflix has dabbled with games before, releasing an interactive 'Bandersnatch' episode of original series 'Black Mirror' and also a free mobile game spinning off its hit show 'Stranger Things.'

The company has slowly added video game talent, but Verdu is a high-profile recruit that could signal ramped up plans.

With the global gaming market now exceeding US$300 billion, according to an April study by consulting firm Accenture, Netflix's move would open a new and highly lucrative stream of revenue for the tech giant.

"Mobile will be first and included in the Netflix subscription," Loop Ventures manager partner Gene Munster said in a tweet.

"Smart move to retain and inch up paid subscriptions. Overall there are about 2B global monthly gamers."

Netflix's push into video games plays to its strengths of storytelling and content creation, and is intended to help the core subscription service grow, according to executives.

"We really see this as an extension of the core entertainment experience we've been focused on for the last 20 years," Netflix chief product officer Greg Peters said on an earnings call.

"This is going to be a multi-year effort; we are going to start relatively small."

Netflix chief executive Reed Hastings has repeatedly emphasized that the company's main competitors are not just other big-name streamers like HBO Max, Hulu or Disney+ but also other online and mobile entertainment platforms.

"In the race to entertain consumers around the world, we continue to compete for screen time with a broad set of firms like YouTube, Epic Games and TikTok (to name just a few)," Netflix said in the earnings release.

Netflix pointed to Amazon's pending purchase of storied MGM studios for US$8.45 billion as an indicator of consolidation in the industry, but said it did not expect the move to hamper growth of its streaming service. – AFP, July 21, 2021

Related News

Opinion / 3w

She said, 'I'm Tamil' Sri Lanka sent a Chatbot after her

Film / 3mth

Netflix film with Mark Wahlberg a major boost to Penang’s international profile

Malaysia / 2y

Najib wants ‘Man on the run’ to be removed from Netflix

Film / 3y

Fassbender returns to movies as Fincher’s ‘Killer’

Entertainment / 3y

Netflix’s Mask Girl takes the world by storm

Entertainment / 3y

What’s new on Netflix: September 2023

Spotlight

Malaysia

Sarawak DUN to be dissolved on Monday, October 26 – Abang Jo

Malaysia

Architect with 'Datuk' title pleads not guilty to molesting senior police officer's son

World

Strange creature spotted near US-Mexico border

Malaysia

Akmal says public donations hit RM174k, redirects funds to the needy

Malaysia

Illegal temple in Klang used to store drugs

Malaysia

Individual posing as aide to Raja Muda of Selangor causes RM700,000 in losses

Malaysia

Penang to seek greater clarification over Waze ban

By Ian McIntyre

Malaysia

Ismail Lasim insists he remains Negeri Sembilan MB

You may be interested

Diary

Undercover SB man ate snakes and rats to survive

By Ian McIntyre